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Maria Shurupova

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High-achieving and passionate student at the University of Connecticut specializing in game design. My ultimate goal is to bring a difference to the world through the persuasive power of video games.

Currently looking for summer 2023 internships in the game development industry.

EXPERIENCE

Game Design Intern – University of Connecticut    June-Dec 2022    

  • Conceptualized three playful learning experiences for the sex education app “Play with Zuri”;

  • Worked independently in Unity C# to create games and integrate them into a mobile app;

  • Created 6 animated characters, more than 100 assets, and 10 backgrounds in the existing style;

  • Communicated with a team of 14, received and gave feedback to strive for collaborative success;

  • Assembled game design documentation that builds connection between medical professionals, design team, and investors.

Graduate Assistant – University of Connecticut                2021-2022

  • Operated MoCap Studio, VR Lab and Gaming Room providing trainings for current students;

  • Instructed 3 Design Thinking and Design Lab undergraduate classes with 23-30 students in each;

  • Created engaging marketing materials for 2022 Game Design Department Undergraduate Application Campaign including posters, brochures, and flyers;

  • Developed a brief, prototyped a WordPress website for the Game Design Department promotion;

Independent Game Design Work                                      since 2017

  • Started developing a 2D restaurant management simulator Doppel Diner. In 2022 it won $2500 GGJ x Endless microgrant for educational games and was accepted to BostonFig Showcase;

  • Made a web game from concept to prototype requested by HSE University for Vyshka Day 2020;

  • Created 9 independent projects: 2D, 3D, board games, and interactive novels;

  • Co-authored 7 team projects on Game Jams and Game Dev competitions;

  • Produced design prototypes within a limited time in teams of 2 to 15 people.

SKILLS

  • Game Design

  • Core Gameplay

  • Game Balance

  • Systems Design

  • Rapid Prototyping

  • Project Management

  • Agile Development

  • Collaboration

  • Willingness to learn

TOOLS

  • Unity and C#

  • UE4 (Blueprints)

  • Adobe Illustrator

  • Adobe Photoshop

  • Autodesk Maya

  • Motion Builder

  • Microsoft Office

  • Jira

  • GitHub

EDUCATION

  • MFA in STEM Digital Media and Design (2024) University of Connecticut 

  • BA in Game Design and VR (2021)
    HSE Art and Design School

  • Game Design courses (2021)
    Uppsala University

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